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WitchBurger (Prototype)

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Devlog

  • Version 0.2.6
    May 27, 2023 by Ben Hunsicker
    Fixed fence clipping into roofs... Continue reading
  • Version 0.2.5
    May 09, 2023 by Ben Hunsicker
    Updated Navmesh Fixed floor texture alignment... Continue reading
  • Version 0.2.4
    May 09, 2023 by Ben Hunsicker
    Vastly improved dropping items. Should now almost never clip into walls/floors, and will always drop exactly where you are pointing. Fixed candle flame sprites clipping into the summoning circle Fixed... Continue reading
  • Version 0.2.3
    April 30, 2023 by Ben Hunsicker
    Improved dropping items, should get stuck in walls less, and will drop at a set distance away Restored red color of HUD messages Update Unity packages... Continue reading
  • Version 0.2.2
    April 29, 2023 by Ben Hunsicker
    Upgraded to Unity 2021.3.21f Fixed not being able to jump most of the time Tweaked UI scaling... Continue reading
  • Version 0.2.1
    March 06, 2023 by Ben Hunsicker
    Fix objects getting stuck in sink Tweaked plant hitboxes If an object falls through the ground, it will respawn instead of being lost forever... Continue reading
  • Version 0.2.0
    February 20, 2023 by Ben Hunsicker
    Added Realtime CSG plugin, and replaced and improved existing level geometry (as opposed to Unity primitives) Added a basic wooden floor texture. Fixed Imp Ritual not snuffing out the candles... Continue reading
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